Vivendi Game's blockbuster "Surviving High School" is a serious hit on the mobile platform.
The question: Can it also attract some serious ad dollars?
As this week's Ad Age reports, "SHS," is a kind of digital-age update on those "choose-your-own-adventure" games, where players choose whether they want to play jocks, nerds, recluses and other high schoolers stereotypes.
Players can effect the storyline, and game play is expanded with new episodic content that's added weekly.
"Customers can download new content each week," Maria Pacheco, VP-marketing for Vivendi Games Mobile tells the pub, "and as they do so they get entrenched deeper into the game."
Apparently, the game's popularity has spawned numerous forums, Facebook and MySpace groups and a slew of online communities. Factor in the weekly episodic content, and it makes for an ideal ad venue, right?
Not really. As I point out in BRANDING UNBOUND the book, mobile advertising's kind of drag. Citing stats from Nielsen Mobile, Ad Age points out that 90% of mobile phone users feel ad placements on handsets is simply unacceptable.
So what about things like product placements?
"Gamers don't mind them, and even enjoy the added authenticity they can bring to the gaming experience," Pacheco tells the pub, warning, however, that people can "react very poorly if it detracts from the experience."
But think deeper.
Just because the mobile experience may be off limits to advertising, all those other experiences - the Facebook and Myspace experiences, as well as the Surviving High School website, for instance, may provide suitable ad venues.
Indeed, Vivendi has tapped into something with a MySpace page for the game, where anyone who adds it to their top eight friends becomes eligible in a sweepstakes to win a Motorola Razr, as well as have their likeness digitally reproduced and introduced into the next episodic content as a character.
Response was so great, that according to Ad Age, the game had 10,000 friends in just a couple of days, and more than 650,000 downloads of game-related content such as art and wallpapers.
Now this sounds like an interesting proposition for truly integrating mobile, online, and - who knows - maybe even TV content.
Time will tell if "Surviving High School" graduates into something even bigger.
Read all about it, here.
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Rick Mathieson.com
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