EA Mobile: Mobile Games A Niche No More
EA thinks it's going to make a killing on mobile games.
Pocket Gamer is reporting that Electronic Art's European president Javier Ferreira is claiming that mobile games are quickly catching up with ringtones - and that means they're going mainstream.
According to Ferreira, there were around 100 million paid game downloads in 2007, which puts them just barely behind ringtones in terms of sales.
"For me, that takes this industry beyond the idea of a niche, small industry, and really takes it forward into a mass market proposition," he said, speaking at an EA Mobile roundtable today in London.
As the pub points out, Ferreira didn't share what percentage of those 100 million downloads came from EA titles. But the company seems especially bullish on connected mobile games.
Such games, which will enable players to compete against each other, will play a bigger role in EA Mobile's portfolio during the next year, following the recent release of Boom Blox, which allowed players to create their own levels and upload them to a community portal, while downloading other people's.
"More and more of our games will start incorporating connected experiences," Ferreira tells the pub. "It will enhance the social aspect of mobile gaming."
Maybe so. Handheld games have long been popular, and connected experience will only enhance their excitement. But it all depends on the interface. Phone keypads don't exactly make the most intuitive interfaces, especially compared to dedicated devices.
Is it clear that casual gamers will want to connect with other players for games they play while standing in the grocery store line or waiting to pick up the kids?
It remains to be seen. But EA is betting it'll all pay off - and play off - big.
Read all about it, here.
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