New Location-Based Mobile Games Open Up Fun - And Ad Opportunities
With the iPhone opening up, it seems like a lot of people I know are trying to figure out new apps to develop for the upcoming iPhone app store.
Usually, this ends up being a conversation about games. And usually I end up saying how boring it is to create a standard portable game for an iPhone and completely miss the point that any old hand held can run a game.
Why not, I always ask, take advantage of the mobile phone's unique value proposition - the fact that it can bring you out into the real world. Why not, the conversation usually flows, use location to map games on top of the real world, ala the HP video shown here, called Roku's Reward.
More and more companies are waking up to the possibilities - not just to create cool games, but to introduce new advertising models. I can see a day when the conversation about outdoor ad buys delineating between real billboards and virtual billboards in the same exact location, at least in games set in a a more modern milieu.
(In fact, I can see a day when Pepsi might buy virtual space that sits on top of Coke's real world space so gamers immersed in a virtual/real-world adventure see only the Pepsi sign.)
At any rate, I received some news from a Munich-based company that's taking steps to make this kind of thing a reality.
Orbster GmbH says it has launched the beta phase of the multiplayer location-based game GPS Mission.
According to the company, any player can create “missions” on www.gpsmission.com without programming knowledge, and then set puzzles for all fellow players that they can tackle and solve “out there” with their GPS mobile phones.
The aim of GPS Mission is the completion of missions which are created by other players.
These can be created for any place in the world with a tool called Mission Designer. A mission may be a scavenger hunt enriched with information on sights to see and things worth noting, may lead to a hidden cache or may simply be a guide to the creator’s favorite places.
Players collect virtual gold placed and hidden by the mission’s creator and completes photo missions, which can be posted at the GPS Mission site. With the gold collected the player can purchase trophies, medals and badges as souvenirs and show his community which missions he has completed where.
There's even a prize for the winner of the beta phase: an invitation to the 2008 Oktoberfest in Munich.
I don't think this has anything to do with the iPhone; I believe it can work on any GPS-enabled phone.
And clearly, this particular offering is more along the lines of Jeep's GPS games than a virtual overlay of the real world.
But you can see the seeds of a Roku-style gaming environment in these types of games.
In BRANDING UNBOUND the book, I look at these possibilities (as well as sophisticated location-based team games in Britain, like "Uncle Roy All Around You"), and the ways brands are already taking advantage of them.
At stake: A whole new generation of gamers on the go.
Find out more about the book, here.
And more about GPS Mission, here.
Quick links:
BRANDING UNBOUND The Blog
BRANDING UNBOUND The Book
ADWEEK Magazines Excerpt
Rick Mathieson.com








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