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July 29, 2005

Coming Attractions: Sony Pictures To Launch Mobile Portal

Sony Pictures has announced European plans to create an umbrella mobile Internet portal designed to enable mobile consumers to view trailers and watch video interviews related to every new Sony theatrical release and the biggest of its new DVD offerings. The move isn't much of a surprise. It seems every movie these days has some mobile marketing component, from Batman Begins to Harry Potter & The Goblet of Fire. And there's good reason. As Yankee Group analyst Adam Zawel tells me in BRANDING UNBOUND: "Wireless strengthens the core experience of a movie or TV show by adding a level of interactivity and keeping viewers engaged in a community of interest … [and] wireless is good channel for viral marketing."

I Want My M-MTV: MTV To Roll Out New Mobile Services

Mtv_imageFrom Fierce Wireless: MTV Networks is launching a new mobile messaging platform to deliver branded entertainment content and interactivity to consumers. The initiative will enable MTV and properties VH1, Comedy Central, CMT and others to provide SMS interactivity with and among its audience, as well as deliver mobile marketing capabilities to advertisers. A smart move for a perennial mobile innovator, which already offers mobile content based on its music content and shows like "Real World" and "Meet The Barkers." As Tim Rosta, vice president of trade marketing for MTV tells me in BRANDING UNBOUND: "Young people are communicating digitally and wirelessly across the spectrum. We've got to be where our customers are – and increasingly, they're mobile."

July 28, 2005

Nice Plug for BRANDING UNBOUND

Be sure to check out a cool site on mobile marketing, called Pondering Primate. Every time I go there, I find something interesting about mobile marketing and commerce. And hey, it features a nice review for BRANDING UNBOUND, so I thought I'd give the Primate a shout out, too. Cool stuff.

Cell Phone Marketing To Kids Slammed

AD AGE reports that Ralph Nader is leading some 30 health, education and privacy advocates in demanding that Congress regulate mobile phones marketed to kids – calling it “one of the worst ideas to appear in the American economy in a long time.” Their beef: The phones will enable marketers to pitch products and content directly to kids.

"Despite the [wireless] industry’s rhetoric, [Walt] Disney and the telecommunications companies really want to use children as conduits to their parents’ wallets. And marketers want another way to bypass parents and speak directly to the nation’s children," the group said in a letter to Congress.

Hmm. They do have a point. Sort of. True, mobile phones are the most direct link to consumers every created, grownup or otherwise.

But what Nader and his group say about the nature of kids’ marketing is true of just about any medium – especially television, which uses flashy multimedia in commercials and, increasingly, within programs, to whet kids’ appetites for everything from Fruit Loops to Furby dolls.

Also, though it’s only a minor point, Disney’s proposed cell phone service presumably uses a “Walled Garden” approach that only enables Disney content and services to be accessed from the main interface. The whole reason parents would select the phones is to ensure kids a.) have a way to connect with parents, and b.) are pointed toward Disney’s brand of kid-friendly content.

And in general, mobile campaigns and content services aimed at kids already do a decent job of vetting users.

In BRANDING UNBOUND, I talk about the extensive steps kids have to go through to sign up to receive content based on Harry Potter. Kids have to fill out a form at a Web site, which states in no uncertain terms that recipients may be charged their cell phone company’s regular airtime charges for messages sent to their handsets. Once the forms are sent, recipients receive a confirmation number on their phones that they then have to register on the Web site before they begin receiving mobile content.

That said, parents are still bypassed in that model. But there are easy, and interesting, solutions. If you think about it, Disney could add to its mobile service's appeal by requiring (and enabling) content carried on their network to ping parents’ numbers or email addresses so parents can grant permission for kids to receive content or promotional information that kids have requested, or that marketers want to send.

I’m not sure if Disney, let alone Nader and company, would approve. But it would make mobile phones just about the most kids-safe medium available to consumers. And it'd make brands that play along big time hits with parents as much as kids.

July 27, 2005

Picture Perfect? Shopping With Your Camera Phone

There's been a lot of press coverage in the last few says about new technology that lets you aim your camera phone at a bar code to then, say hear music clips, watch DVD trailers, or comparison shop at other retailers. Scanbuy is one of the companies out there using this optical technology. In Japan, another solution, called "spot codes" are printed on products and enable camera phones to launch actual services: point the camera phone at a movie poster to order tickets, for instance. I talk more in-depth on models like this in BRANDING UNBOUND. I think they could be a really cool consumer option. There is one sticking point, however. I'm not entirely sure if things like comparison shopping will gain traction. Consumers could very well love it. But retailers might balk at labels or barcodes on products that let you see how much cheaper you can buy the product online or down the street. We'll have to see how the technology, and the market for it, plays out.

Burger King's CoqRoq Serves Ringtones, Controversy

Coqroq_imageOn the heels of last year's Subservient Chicken Web site, the brilliant minds at CPB have served up another online hit for Burger King. This time out, the Miami-based creative powerhouse has launched CoqRoq.com (pronounced, yes, “Cock Rock”), a branded entertainment site featuring a fictitious band of rockers that promotes the burger giant's new Chicken Fries product. The site features a prominent mobile marketing component, including ringtones of the band's greatest "hits," including "Cross The Road" and "Bob Your Head." Alas, the site has created controversy with sexual double entendres, but it's probably just another CPB tactic for gaining widespread publicity.

I interview CPB co-founder Chuck Porter in BRANDING UNBOUND, where he tells me about the price of traditional thinking in today's marketplace, and the importance of mobile marketing for certain youth-oriented brands.

"There are a lot of people who have gotten really good at making television commercials and very, very good at buying traditional media," he says. "When they look at this changing media space, there's a reluctance to say, `Holy shit, we have to change everything.' But marketers had better start embracing other media—including wireless—or they're going to discover their customers have hit the snooze button."

July 26, 2005

Inc. Magazine on Mobile Marketing

The August issue of Inc. magazine features an excellent article on the proliferation of new, highly targeted forms of advertising – including mobile and early forms of pervasive computing.

The article touches on Stop & Shop’s “smart cart,” which enables shoppers to swipe a loyalty card, which in return provides a shopping list based on the shopper’s past purchases, and offers up targeted electronic coupons that pop up when the shopper turns down an aisle with a featured product. It also reports on GPS-enabled taxicabs that call up ads based on location. It highlights mobile advertising campaigns from the likes of Dunkin Donuts. And it discusses motion-sensitive projector displays that react to shoppers around them.

All of these are addressed in much more depth in BRANDING UNBOUND. Indeed, Inc. received a press kit a few months back that highlighted these and other examples of next generation advertising discussed in BRANDING UNBOUND. So it’s not too very surprising to see them touched on here.

After all, mobile marketing is much too important for marketers and their agencies to ignore anymore.

As Michael Baker, president of mobile marketing firm Enpocket tells Inc.: “Mobile-phone marketing today is where Internet advertising was in 1996 – it’s about to take off. There are already more mobile phones in use worldwide than televisions and computers put together.”

July 25, 2005

Mobile Games Bigger Than Porn?

Does kids' content rule over adults'?

Research firm Informa Telecoms and Media is projecting that mobile gaming will be worth $11.2 billion globally by 2010. And mobile music – ringtones, ringbacks, full downloads and streaming – is expected to reach an ear-popping $11 billion on its own by decade's end.

By comparison, porn, that staple of most emerging media, is expected to fetch a mere $2.3 billion in that timeframe. Not terrifically hard to imagine if you think of how compelling porn on a 1.5 inch x 2 inch screen can possibly be.

There is, however, one category that finds both audiences converging: Gambling is expected to top $7.6 billion.

Still: Gambling beats porn by 200%? That's one bet I'm not willing to make.

Latest Mobile Phenomenon: Griming

Wired's got its ear on the latest mobile craze to hit the UK: Griming. To those in the know, Grime is a popular variant on rap. Now, artists like Dizzee Rascal is making rapping to mobile phones – "spitting" over music played through cell phone speakers – a new pastime among English hipsters. Music is shared among several cell phones via Bluetooth. Cell phones are even becoming inspirations for songs themselves. As Sparx, a 15-year-old London rapper tells the pub: "If I was on the street and I had no music, I'd write it into my phone. The phones are so important round about here. (If) I didn't have my phone, I don't think I would do it."

Get The Picture: Fujifilm Launches Mobile Postcard Service

Think Fujifilm is stuck in an analog world? Forgettaboutit. Working with Alltel, the famed film products company has launched a new service that enables camera phone-toting consumers to create personalized postcards and send them via snail mail to anyone in the United States. One postcard can be sent for $1.99, three for $5.49, or five for $7.99. An interesting experiment in extending a legendary brand into the mobile medium.

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